For Competitive Season 12, where players tend to try harder to coordinate a win than in other modes, Moira — not Mercy — is the go-to pick for raw healing power. Because Mercy now heals less, she has less time to stop healing to amplify damage and to even resurrect an ally — an ability that was once her most powerful and is now her most punishing. The hero has an all-time low win rate in PC competitive according to the OmnicMeta , which puts her at the bottom of the supports in most ranks and the bottom of the entire hero roster in the highest ranks. Kaplan is right, the changes were great — for everyone but Mercy. These changes were clearly made to combat the amount of burst damage in the game, to give the healers the power to respond.
Mercy isn't the primary Overwatch healer she was meant to be and that's a problem
What it also affects is how she measures up to other healers. Factoring in her grenade, Ana can do a maximum of healing in 10 seconds if she can land all of her shots. Mercy can do healing in that time, and that is going down to If the enemy team is running a Mercy, Ana will need to land far fewer shots in order to keep up with that Mercy. Because as Ana stands now she potentially gets screwed by everyone, her own teammates included.
Healing restores a hero 's replenishable hit points. Healing is done by Health Packs , the spawn room, the payload for the attacking team , and hero abilities. Although many heroes have healing abilities, Support heroes have a focus on healing.
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